N0 Fr1ends (RSN: Detour Ahead) was an account I created way back in early 2006. Originally a level 3 skiller, I quickly turned N0 Fr1ends into a 1 defense 1 pray pure. Through frustration at 1 defence and prayer, I decided to make the account into a Zerker Pure. Ever since that day, I haven't looked back. Follow me on my adventures in Runescape.
Friday, May 14, 2010
Sunday, May 2, 2010
I is a SUMMONER!
First off let me say, summoning is a huge money drainer. I've already invested a few mil and I've hardly scratched the surface. Yes, I do know you can trade in pouches to get back 70% of spirit shards... In one night, I went from 1-60 summoning. This brought my combat to be 106 (98+8) and propelled me way into the 1900 level club. In total, I used about 3k gold charms, 850 green charms, 330 crimson charms, and about 80 blue charms. So far, I like this new change.
In other news, I used tears of guthix to get me from 32 to 35 dungeoneering since that is now my lowest level. I may work on this skill in the days to come.
Saturday, April 24, 2010
91 Fishing
Hey all! When I went F2P about a month ago, I was only around 130k off 91 fishing.
Just last week, Jagex added a new NPC which is located right near the docks of Musa Point. This NPC can exchange your fish for notes. This makes it possible to fish in F2P worlds and keep all your fish.
This update inspired to go ahead and get level 91. I'll probably continue to fish here until I get bored and return to dungeoneering. Short term goals for dungeoneering include 50+ skill level as well as the coal bag reward to make mining a little easier.
Until next time!
Wednesday, April 14, 2010
Monday, April 5, 2010
Prize Rebel
Friday, March 26, 2010
99 Magic and F2P

Hey guys, guess what! I finally made it to 99 magic! Going from 94-99 only took me about 10 days. This was in part due to the bonus EXP weekend where I was able to go from 94 to 96 in only one day! Other than that, I am F2P right now. I will probably remain F2P for several months. During this time frame, I plan on doing a fair bit of merchanting as well as working on some F2P skills. I'll probably be working on firemaking, mining, and maybe a little bit of fishing.
Monday, March 22, 2010
98 Magic!

Reached level 98 Magic on Saturday! As of right now, I'm only 250k EXP off 99 Magic! This will be my 5th 99 on this account.
Saturday, March 20, 2010
1 down, 2 to go!
Sunday, March 14, 2010
Levels from Bonus EXP Weekend






I rather enjoyed Bonus EXP weekend. As I type, there is still about 16 hours left but I'm down to the 1.1x multiplier. The first thing I did when I logged in was make about 500 super restore potions using the avantoes I farmed. This got me from 68 to 70 herblore in about 20-25 minutes. I then headed to the circus in Lumbridge and got around 100k EXP in about 3 minutes with the 2.5x multiplier. The high wire circus event also brought me to 71 agility. Next, I headed to the Falador bank and began the long process of stringing jewelry. I was getting great EXP per cast with the 2.3x and 2.1x multipliers. This eventually died down to the 1.1x multiplier. I was able to get from 94 to 96 magic on Friday (the first day of the bonus EXP) which was crazy. All the crafting EXP added up and was able to get to 72 crafting. I should have a video out by tonight or tomorrow showcasing all the levels I got through the bonus EXP weekend. Can't wait for the next EXP weekend!
Tuesday, March 2, 2010
Plans for Bonus Weekend


Hey guys, just recently Jagex has announced that they will be holding their first ever Bonus EXP Weekend. I, like many others, plan to take advantage of this update. I thought I would share some of my plans with some of my readers so you can get an ideal of what I'll be doing.
Friday, February 26, 2010
Runescape Bonus EXP Weekend!
Runescape Bonus EXP Weekend
On the weekend of the 12th of March 2010, we will be running a "bonus XP weekend" for RuneScape members. This has been officially announced in our newsletter (if you haven't already, then sign up for it here).
We've put together this blog as more of an FAQ to answer any questions about the weekend and we will be around on the forums to answer any questions that come up.
What exactly is a bonus XP weekend?
As the name implies, there will be the opportunity over the weekend of the 12th of March to gain extra XP for standard training activities
When will this be happening?
Between the hours of 12:00PM GMT on Friday 12th March and 12:00PM GMT Monday 15th March (so, all of that Saturday and Sunday). These times are a rough estimate, but we will put a news post out as soon as the event starts.
I don't use GMT! Tell me what time this will be in my country.
Here's an idea of times in different areas:
EST - 07:00 AM Friday 12th to 07:00 AM Monday 15th
PST - 04:00 AM Friday 12th to 04:00 AM Monday 15th
Australia - 23:00 PM Friday 12th to 23:00 PM Monday 15th
CET 12:00 PM Friday 12th to 12:00 PM Monday 15th
Brazil (east) - 09:00 AM Friday 12th to 09:00 PM Monday 15th
For more information, please use the handy and helpful Time Conversion Thread.
How does the bonus XP work?
When you initially log in on the weekend, you will gain approx 2.7x XP for all "normal training" activities (see the question below for a list). While you are logged in, a timer will be running over the time you are logged into the game. Over time, the bonus will decrease to a minimum of 1.1x your usual rate.
Your XP rate will be shown in-game over the course of the weekend, and you will have access to an interface showing a running total of the extra XP you have earned (over what you would have normally earned) as well as the amount of time you have logged in. Your bonus XP rate will NOTdecrease when you are not logged into the game, so do not feel pressured to play continuously.
What activities will earn me bonus XP?
Normal training activities will earn you the bonus XP. Every fight, log cut or hunter trap you lay will grant you a multiple of the XP it would normally give.
Typical training activities for each skill (not an exhaustive list):
- Attack and Strength - melee combat
- Ranged - ranged combat, Circus
- Magic - magic combat and other spell casting (e.g. enchanting jewellery, alchemy, teleporting), Circus
- Defence and Hitpoints - from all forms of combat
- Agility - completing courses, using shortcuts, Circus
- Construction - building furniture in your POH
- Cooking - cooking food on range/fire/spit
- Crafting - crafting pots, armour, jewellery, battlestaves, blowing glass
- Farming - weeding, planting/harvesting crops, checking tree health
- Firemaking - lighting fires, burning evil tree roots, lighting beacons
- Fishing - catching fish
- Fletching - fletching bows/arrows/crossbows/bolts, etc
- Herblore - cleaning herbs, mixing potions
- Hunter - setting/checking traps, butterfly/bird/impling catching, falconry
- Mining - mining ores/gems, mining shooting stars
- Prayer - burying bones
- Runecrafting - crafting runes at any altar, combination runes
- Slayer - doing Slayer tasks
- Smithing - smelting ores, smithing metal bars
- Summoning - infusing pouches, summoning familiars
- Thieving - pickpocketing, thieving from chests/stalls
- Woodcutting - cutting trees/evil trees
What is the specific calculation for my modifier?
WARNING: Maths below.
The calculation for this is as follows:
If you put this into a graphics calculator or even Wolfram Alpha you will see a parabolic curve. It has a nice smooth reduction over time. At 10+ hours we set the multiplier to be 1.1 (the tangent of this equation).
We hope any of you that are studying maths will get a kick out of knowing the internal calculations we are doing to get the value of your multiplier, and of discussing it on the forums.
What activities will NOT earn me bonus XP?
- Quest XP rewards
- Items that give XP (e.g. genie lamps, tomes of experience)
- XP rewards at the end of minigames (e.g. Tears of Guthix, Soul Wars, Pest Control)
- Anything which allows point exchange for XP (e.g. Penguin Points, Brimhaven Agility Arena tickets, Slayer incentives, Mrs Winkin's World of Seeds shop from Vinesweeper, jade vine)
Can I use my clay items, Penance horn, brawling gloves, etc, to add to my bonus XP?
These items will not work during the weekend as the effects of the bonus XP weekend will override any other items or areas that enhance XP rates. The item will not degrade when used during the bonus XP weekend. This includes clay items, Penance horns, brawling gloves, flame gloves/ring of fire, Fishing/Runecrafting/dragon slayer gloves and POH altars.
Why are you running this?
It's an idea we've had for a while (and we’re obviously not the first gaming company to think of it; many online games have bonus XP weekends). We wanted to give people a chance to do training on existing skills before we launch the new one (note: this isn't a teaser for the skill's release date).
I'm not around that weekend. Will I be able to use my quota another time?
No. The bonus XP effects will only be available over this weekend.
What happens if I miss out
Don't worry. If this event goes well, then we will likely be running further bonus XP weekends.
Why is this members-only?
Future bonus XP events may well be opened up to free players as well, but we're waiting to see how this one works before making that decision.
But what if I don't want to play for the whole weekend?
The ideal time for training with bonus XP is during your first few hours of in-game time over the weekend - the diminishing returns means that once you’ve played for more than 10 hours you will no longer be getting a significant advantage in your training.
Don’t you think this cheapens training?/I already have 99 in all skills.
We think this is an update which appeals to a wide spectrum of players - from people who have just started out and will welcome a boost, to mid-level players striving for a goal, to high-level players training their last few skills, and even to those maxed-out players who are aiming for the 200 million mark in a skill. As everyone is being given the same opportunity, and that the significant benefit only lasts for ten hours, we do not feel it cheapens anything.
Isn’t this going to ruin the economy?
Ten hours of increased XP isn't going to harm the economy any more than the release of any other new way of training skills. We do expect prices for certain items to rise in the run up to this weekend, but to then naturally level out afterwards. This is one of the reasons we are giving plenty of advance warning.
What will you do to stop merchant clans, etc, taking advantage of this knowledge?
To effectively manipulate a price you need a unique item that doesn't usually have a lot of variation in value. We're expecting demand to go up for certain items in the run up to this update, but this isn't something which can be set by a single agenda as the economy as a whole is going to be up.
Who developed this/who will answer my questions?
Mod Fnord was the technical developer for this project, with Mod Chihiro helping with design andMod Knox being around to answer questions.
Any further questions that we haven’t covered will be edited into this blog entry in time for the bonus XP weekend. We’ll be monitoring the forum thread for the next few days, but please be aware we can’t always give personal answers to questions immediately.
Taken from http://tinyurl.com/ybux4fg
Monday, February 22, 2010
100M Total Experience!
60-65 Construction!
Sunday, February 14, 2010
94 Magic Finally!
Wednesday, February 10, 2010
More levels, oh my!
Monday, February 8, 2010
94 Range & Hex Crest Drop
Sunday, February 7, 2010
Thursday, February 4, 2010
Sorry For The Lack Of Updates!

Like many of you, I've been pretty busy over the last 2 weeks or so. I'll try to get in a better updating habit soon! Friday, January 22, 2010
67 Herb/72 Slayer
Monday, January 18, 2010
Best TT Reward and 98 Strength
Monday, January 11, 2010
More 70's!


Awhile back, I set a goal of getting all skills over 70 (excluding summoning, pray, and defence). Today, I mark agility and slayer off that list.



































